Holiday season is here and what’s better than a gift that gets everyone in the family together. Introducing my favourite game at the moment – Machi Koro, a fast paced city building game which involves a bit of strategy and a lot of luck.
Why do I love it so much? Well the plus points of this game is that it is very easy to pick up and takes no more than 5 mins to explain and setup. Also, there is no family rivalry* since it takes only about 30 mins to complete, without having too much invested, compared to games like Monopoly.
The downside is that it technically is pretty much a solo race with limited interactions, so you can’t really gang up and stop someone if he/she is winning (at least with my family where someone is always winning, ugh). Check out the game play below for an idea of how it goes.
*Subject to temper of individuals.
In this 2 – 4 player game, each player is a mayor of a town competing to first upgrade 4 infrastructure. You start off with some coins and 2 basic building cards.
On your turn, you roll a die and depending on the number you throw and the buildings you hold, you will collect your income (or payout to your neighbours). Next is to develop your town by purchasing a building card or construct your infrastructure if you have the money, then the turn ends.
There are buildings cards numbered from 1 to 12 (in order to throw 2 dice, you’ll have to upgrade one of your infrastructure), and can be grouped into these categories:
- Blue Cards: Get coins on anyone’s turn based on number thrown (expensive to build or gives very little income, but higher chances).
- Green Cards: Get coins only on your turn based on number thrown (cheaper to build and gives more income, but only on your turn).
- Red Cards: Get coins on others turn depending on the number thrown vs. the number of your building (aggressive much).
- Purple Cards: Special buildings which gives you lots of coin / ability only on your turn (cost a lot to build, and you can only have 1 building of this type).
The game of chance is obviously the dice, however the strategy depends on how you develop your city. you can build multiple buildings except for the purple cards, in order to generate more income. The game ends when one of the player successfully build all 4 infrastructure.
The Expansion features more cards and more excitement. The game is also slightly longer since there are additional infrastructure to develop and the gameplay is tweaked so that players will not rely on a single strategy in each game, making replayability much higher.
Cost: USD 16.59 & USD 16.74 respectively (as of 03 Dec 2016)
Delivery: Standard Amazon delivery – of course you can opt to throw in more money to get it delivered faster.
Store Review: 306 reviews with an average of 4.6 / 5.0 for the base game and 126 reviews with an average of 4.6 / 5.0 for the expansion.
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